Area: Triangles, Quadrilaterals & Regular Polygons
Master area formulas for triangles, parallelograms, trapezoids, rhombuses, kites, and regular polygons — plus how to break composite and coordinate figures into pieces.
What you'll do in this lesson
A voice-first session with the Crimsora tutor on Area: Triangles, Quadrilaterals & Regular Polygons, then targeted practice and FRQs — with the tutor adapting to where you get stuck.
What this lesson covers
Almost every area formula in this lesson comes from one idea: a rectangle's area is base times height. Slice a parallelogram and slide the triangle to the other end and you get a rectangle. Copy a triangle, rotate it, and you get a parallelogram. Cut a regular polygon into congruent triangles from the center and you get the apothem formula. If you understand the cutting and rearranging, you only have to memorize a handful of results — and you can rebuild any of them when your memory blanks.
In this lesson you will compute areas for triangles, parallelograms, trapezoids, rhombuses, kites, and regular polygons, then use those pieces to handle composite shapes and figures drawn on the coordinate plane. The single skill that separates correct work from near-misses is identifying the true perpendicular height, not just any convenient side length.
In this lesson you will compute areas for triangles, parallelograms, trapezoids, rhombuses, kites, and regular polygons, then use those pieces to handle composite shapes and figures drawn on the coordinate plane. The single skill that separates correct work from near-misses is identifying the true perpendicular height, not just any convenient side length.
Base and Perpendicular Height: The Core Family
Three formulas cover most polygons you will meet, and all three depend on a height measured perpendicular to the chosen base.
A triangle is exactly half of a parallelogram with the same base and height, which is where the comes from. A trapezoid is the average of its two bases times the height — if , the formula collapses to , the parallelogram case.
The most common error in this whole unit is using a slanted side as the height. In a parallelogram with side lengths 10 and 6, the number 6 is a side, not necessarily a height; the height is the perpendicular segment drawn between the parallel sides, and it is always less than or equal to the slanted side. The same trap appears with trapezoid legs and with obtuse triangles, where the altitude often falls outside the triangle. When a diagram gives you a small right-angle mark on a dashed segment, that dashed segment is your height.
Also watch which base pairs with which height. A triangle has three base-height pairs, and gives the same answer for all three — but only if you pair a base with the altitude drawn to that same base.
| Figure | Formula | What the height means |
|---|---|---|
| Triangle | Perpendicular distance from the base line to the opposite vertex | |
| Parallelogram | Perpendicular distance between the two parallel sides | |
| Trapezoid | Perpendicular distance between the two parallel bases |
The most common error in this whole unit is using a slanted side as the height. In a parallelogram with side lengths 10 and 6, the number 6 is a side, not necessarily a height; the height is the perpendicular segment drawn between the parallel sides, and it is always less than or equal to the slanted side. The same trap appears with trapezoid legs and with obtuse triangles, where the altitude often falls outside the triangle. When a diagram gives you a small right-angle mark on a dashed segment, that dashed segment is your height.
Also watch which base pairs with which height. A triangle has three base-height pairs, and gives the same answer for all three — but only if you pair a base with the altitude drawn to that same base.
Diagonal Formulas: Rhombuses and Kites
A rhombus and a kite both have perpendicular diagonals, and that is exactly why they share a formula:Here is why it works. Draw the rectangle that circumscribes a kite so that each side of the rectangle passes through a vertex. That rectangle has dimensions by , and the kite fills exactly half of it — each of the four right triangles inside the kite is matched by a congruent triangle outside it. The same argument works for a rhombus, since a rhombus is a special kite.
A rhombus is also a parallelogram, so still works if you happen to know the side and the height. Use whichever pair of measurements the problem actually hands you.
Problems often give you a side length and one diagonal instead of both diagonals. Use the fact that the diagonals of a rhombus bisect each other at right angles: the four little triangles are congruent right triangles with legs and and hypotenuse equal to the side. So .
In a kite, the diagonals are still perpendicular, but only one diagonal is bisected — the axis of symmetry bisects the other one. Students sometimes assume both halves are equal in a kite and get the wrong second diagonal. Label the four pieces separately and add them.
Finally, remember to halve the product. Forgetting the gives exactly double the correct area, a very common slip.
A rhombus is also a parallelogram, so still works if you happen to know the side and the height. Use whichever pair of measurements the problem actually hands you.
Problems often give you a side length and one diagonal instead of both diagonals. Use the fact that the diagonals of a rhombus bisect each other at right angles: the four little triangles are congruent right triangles with legs and and hypotenuse equal to the side. So .
In a kite, the diagonals are still perpendicular, but only one diagonal is bisected — the axis of symmetry bisects the other one. Students sometimes assume both halves are equal in a kite and get the wrong second diagonal. Label the four pieces separately and add them.
Finally, remember to halve the product. Forgetting the gives exactly double the correct area, a very common slip.
Regular Polygons and the Apothem
A regular polygon has all sides congruent and all angles congruent, so you can connect the center to every vertex and split it into congruent isosceles triangles. The apothem is the perpendicular distance from the center to the midpoint of a side — it is the height of each of those triangles, and the side length is each triangle's base.
One triangle has area . Multiply by triangles: , and since is the perimeter ,When a problem gives only the side length, build the apothem with trigonometry. The central angle of each isosceles triangle is ; the apothem cuts it into two right triangles with angle at the center, opposite leg , and adjacent leg . SoFor a regular hexagon this is easy without trig: the six triangles are equilateral, so the radius equals the side and the apothem is .
Two distinctions matter. The radius reaches a vertex; the apothem reaches a side's midpoint. The radius is always longer. Mixing them up inflates the area. Also, uses the whole perimeter, not one side — if you plug in where belongs, your answer will be times too small.
One triangle has area . Multiply by triangles: , and since is the perimeter ,When a problem gives only the side length, build the apothem with trigonometry. The central angle of each isosceles triangle is ; the apothem cuts it into two right triangles with angle at the center, opposite leg , and adjacent leg . SoFor a regular hexagon this is easy without trig: the six triangles are equilateral, so the radius equals the side and the apothem is .
Two distinctions matter. The radius reaches a vertex; the apothem reaches a side's midpoint. The radius is always longer. Mixing them up inflates the area. Also, uses the whole perimeter, not one side — if you plug in where belongs, your answer will be times too small.
Composite Figures and Coordinate Polygons
Real problems rarely arrive as a single named shape. The strategy is always the same: decompose the region into triangles, rectangles, trapezoids, and sectors whose areas you can compute, then add. Sometimes subtracting is faster — find the area of a large rectangle and remove a triangular notch.
On the coordinate plane, choose bases that are horizontal or vertical so lengths come straight from coordinate differences and the perpendicular height is obvious. A horizontal segment from to has length , and the height to a vertex is the difference in -values. Avoid using the distance formula on a slanted side and then hunting for its altitude; that is where arithmetic goes wrong.
When no side is horizontal or vertical, use the box method: draw the smallest axis-aligned rectangle containing the figure, then subtract the right triangles in the corners. This turns any awkward coordinate polygon into rectangles and right triangles.
A triangle with one vertex at the origin and other vertices and has area , which is a fast shortcut once you trust it.
Two habits prevent the most common mistakes. First, keep units square: lengths in centimeters give an area in square centimeters. Second, sketch and label every piece before computing, so you can check that the pieces cover the region exactly once with no overlap and no gaps.
On the coordinate plane, choose bases that are horizontal or vertical so lengths come straight from coordinate differences and the perpendicular height is obvious. A horizontal segment from to has length , and the height to a vertex is the difference in -values. Avoid using the distance formula on a slanted side and then hunting for its altitude; that is where arithmetic goes wrong.
When no side is horizontal or vertical, use the box method: draw the smallest axis-aligned rectangle containing the figure, then subtract the right triangles in the corners. This turns any awkward coordinate polygon into rectangles and right triangles.
A triangle with one vertex at the origin and other vertices and has area , which is a fast shortcut once you trust it.
Two habits prevent the most common mistakes. First, keep units square: lengths in centimeters give an area in square centimeters. Second, sketch and label every piece before computing, so you can check that the pieces cover the region exactly once with no overlap and no gaps.
Key terms
- Altitude (height).
- A segment perpendicular to the chosen base, reaching the opposite vertex or the opposite parallel side; its length is the in area formulas.
- Base.
- The side of a polygon chosen as a reference for measuring height. Any side can serve as the base as long as the height is measured perpendicular to it.
- Apothem.
- In a regular polygon, the perpendicular segment from the center to the midpoint of a side; it is the height of each of the congruent triangles formed from the center.
- Radius of a regular polygon.
- The segment from the center to a vertex. It is always longer than the apothem and must not be substituted for it.
- Central angle of a regular polygon.
- The angle at the center subtended by one side, equal to .
- Kite.
- A quadrilateral with two distinct pairs of congruent adjacent sides; its diagonals are perpendicular, and its area is .
- Composite figure.
- A region formed by combining or removing simpler shapes; its area is found by adding or subtracting the areas of those pieces.
- Decomposition.
- Cutting a figure into non-overlapping pieces whose areas can be computed individually and summed.
Worked example
Quadrilateral has vertices , , , and . Find its area.
Plot the points and notice that no pair of sides is obviously parallel, so no single quadrilateral formula applies directly. Decompose instead: draw diagonal , splitting the figure into triangle and triangle .
Triangle : side runs from to , so it is horizontal with length . Because this base lies on the -axis, the perpendicular height to vertex is simply its -coordinate, . So square units.
Triangle : this triangle has vertex at the origin, with the other vertices and . Use the origin shortcut with and :So triangle has area square units.
Add the pieces: square units.
Check it for reasonableness with the box method. The smallest axis-aligned rectangle containing all four points runs from to and to , an area of . Our answer of is a bit over two-thirds of that box, which fits a quadrilateral that leaves noticeable corner triangles empty. The answer is plausible.
Triangle : side runs from to , so it is horizontal with length . Because this base lies on the -axis, the perpendicular height to vertex is simply its -coordinate, . So square units.
Triangle : this triangle has vertex at the origin, with the other vertices and . Use the origin shortcut with and :So triangle has area square units.
Add the pieces: square units.
Check it for reasonableness with the box method. The smallest axis-aligned rectangle containing all four points runs from to and to , an area of . Our answer of is a bit over two-thirds of that box, which fits a quadrilateral that leaves noticeable corner triangles empty. The answer is plausible.
Practice questions
A trapezoid has parallel bases of 12 cm and 18 cm, a perpendicular height of 8 cm, one leg perpendicular to the bases, and the other leg slanting and measuring 10 cm. What is its area?
- 96 square centimeters
- 120 square centimeters
- 150 square centimeters
- 240 square centimeters
Answer: 120 square centimeters
Use square centimeters. The value 150 comes from using the 10 cm leg as the height, which is the single most common mistake here — the leg is slanted, so it is longer than the true perpendicular distance between the bases. The value 240 comes from forgetting the factor of , and 96 comes from using only one base.
A rhombus has a perimeter of 52 inches and one diagonal measuring 24 inches. Find the area of the rhombus, showing your reasoning.
Answer: 120 square inches
All four sides of a rhombus are congruent, so each side is inches. The diagonals bisect each other at right angles, forming four congruent right triangles. One leg is half the known diagonal, inches, and the hypotenuse is the side, 13 inches. By the Pythagorean Theorem, the other leg satisfies , so and . That leg is half the second diagonal, so inches. Then square inches. The 5-12-13 triple is worth recognizing on sight.
Find the area of a regular hexagon with side length 8 meters. Give both an exact answer and a decimal approximation.
Answer: square meters, about 166.3 square meters
Connect the center to all six vertices. For a hexagon the six triangles are equilateral, so each has side 8, and the apothem is the altitude of an equilateral triangle: meters. The perimeter is meters. Then square meters. If you had used the general formula , you would get the same . A frequent error is using 8 as the apothem; the apothem is shorter than the side here, about 6.93 meters.
FAQ
- Why is a rhombus's area when a parallelogram's is ?
- Both are correct for a rhombus, since a rhombus is a parallelogram. They just use different measurements. The diagonal formula comes from the fact that a rhombus fits inside a by rectangle and fills exactly half of it. Use when you know a side and the perpendicular height; use when you know the diagonals.
- How do I find the apothem if the problem only gives me the side length?
- Split the polygon into isosceles triangles from the center, then cut one of them in half with the apothem. That right triangle has a central angle of , an opposite leg of , and an adjacent leg of , so . For a regular hexagon you can skip the trig: .
- What is the difference between the apothem and the radius of a regular polygon?
- The radius goes from the center to a vertex; the apothem goes from the center to the midpoint of a side and meets that side at a right angle. The radius is always the longer of the two. Only the apothem belongs in . If you are given the radius, find the apothem first using a right triangle.
- When should I subtract areas instead of adding them?
- Subtract when the region is a large simple shape with a piece removed, such as a rectangular yard with a triangular flower bed cut out, or when a coordinate polygon has slanted sides — enclose it in an axis-aligned rectangle and remove the corner right triangles. Adding is better when the figure naturally splits into a few clean shapes. Either route gives the same answer, so pick the one with fewer pieces.
Learn this with a teacher, not a page
The Crimsora tutor teaches Area: Triangles, Quadrilaterals & Regular Polygons live — explaining on a whiteboard, asking you questions, and adapting to where you get stuck.